A Main - a corridor from T-Ramp to Long.Long - it starts the direct passageway from B Site to T Spawn.Lower Mid - it’s an entrance to Mid from T-Ramp.Split or Yard - a space in the middle of T-Ramp.T-Ramp - a passageway from T Spawn to A Site.Cat - a room with boxes, between Mid and T-Upper.T-Upper - this place connects both passageways from B Site to Mid.T Spawn or T - a spot for terrorists to start their CS:GO rounds.Tunnel, Water, and Ruins - this is a direct passageway for terrorists to B Site.T-Lower - terrorists enter it after the passegeway from their spawn spot (through Tunnel-Water-Ruins).Ramp - the main path for terrorists to B Site.Banger, or Evo, or Wood - a small hiding place on B Site.Excavation, or Dig, or Cheetah - a room connected to T-Upper.Dark or Vent - a very small room right after Sunroom.Sunroom, or Temple, or Cave - a room where an alternative path from B Site to Mid (through T-Upper) starts.First Lane and Second Lane connect Back Alley with B Site.Back Alley or Back Halls is a continuation of Alley but directly on Square.The passageways here have different callouts. Square - it’s located between Alley and B Site.Alley - if counter-terrorists decide to go to B Site, they enter Alley after Connector.Jungle or Pit - a very convenient hiding place to wait for opponents.Top Middle - counter-terrorists have this small “room” before entering Mid from their Spawn and Connector.Sniper Nest - it’s obviously a place for snipers to hunt for opponents on Mid.At the beginning of Connector, they may choose to go to Alley and to B Site. Connector or House - it’s the entrance to an alternative way for counter-terrorists to Mid.Mid or Middle - a big space in the middle between A and B Sites.Chamber Lane or Tunnels - it connects Chamber and Mid.It’s an important place as terrorists approach A Site through it and might gather there before the strike. Chamber or Tomb - a midway “room” from Mid to A Site.Short or Boost - the passageway from A Site to Chamber and then to Mid.This callout might also refer to the space “behind” the box, in the map corner. Box, or Big Box, or Single - the box a bit away from A Site.Triple Box or Triple - boxes right near A Site, closer to CT Spawn.It’s kind of a space behind the bombsite, closer to CT Spawn. The internal (on the right) is often called Temple. There are actually two passageways, connected at the end. CT Lane - a corridor on the right for counter-terrorists at their spawn spot.CT Spawn or CT - counter-terrorists start CS:GO rounds from this place, it’s the spawn spot for this team.All of them might work, and you could come to an agreement about them with your teammates. That’s why some spots have more than one callout in this article. There is no such thing as official names for places on Ancient, and professional CS:GO players sometimes use slightly different callouts. To complement the level of your playing skills with the awesomeness of your inventory, buy CS:GO skins on our marketplace.Īs the map is relatively new, the tradition of callouts is still forming here. Hopefully, it will help you win many victories. We at DMarket want our users to be the best at everything, so we’ve prepared this guide on Ancient callouts CS:GO. And you need to understand what your teammates say about their position on a map. When you are in the middle of a match, it’s important to be able to share your position as quickly and precisely as possible. Considering the competitive quality of this location and its presence in official matchmaking, it is definitely worth CS:GO players knowing Ancient callouts. In May 2021, Valve added the map to the Active Duty pool. It’s a Mexican location, filled with the ruins from a long-lost civilization. The Counter-Strike community saw the Ancient map back in December 2020.
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